EzMol and BioBlox: From Resources for Protein Modelling to Educational Computer Games

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In this talk Michael Sternberg of Imperial reports how their research on protein modelling has led to the development of computer games with a role in scientific education.

At Imperial, Chris Reynolds has developed a web-based molecular graphics resource EzMol which is a simple-to-use display of protein structures. In collaboration with Frederic Fol Leymarie, William Latham and their team at Goldsmiths, we have developed the BioBlox suite of scientific-based computer games based around protein docking. BioBox3D is a serious crowd-sourced game for predicting protein/protein docking. BioBlox2D is a fun-to-play game with scientific content for phone/tablet inspired by the recognition between proteins and small molecules. Finally, BioBloxVR is a virtual reality environment for protein docking inspired by BioBlox3D. We are exploring the opportunities for EzMol and BioBlox as educational resources. The projects were supported by the BBSRC.